Full Texture Static Animation
Full Texture Walking Cycle Turntable
When I first started this project I knew I wanted to combine 2 outfits features in the Laika Coraline film. The iconic yellow raincoat outfit and the underrated long sleeve striped outfit.
 
     I began my process with reference both from the film and an artist called @little_fishy_things on Instagram
 
        @little_fishy_things
 
        Coraline Reference
Next, I began blocking out my model in Zbrush
 
      
     
      
     
      
    Once I had a base I really wanted to start the hair early. I experimented with the hair particle system in Blender early in the process to attempt a natural curly hair look
 
      
     
      
     
      
     
      
     
      
    Once I had the hair somewhat figured out I moved to seeing what the entire outfit would look like
 
      
     
      
    Ultimately I ended up settling with this first pass
 
      
     
      
     
      
    As I experimented with the look of my character I also explored rigging my character to find flaws and happy mistakes in my model. I rigged my model both with my own rig and using a Blender addon that syncs Adobe Mixamo animations
Walk Cycle
Skin Test
While looking at this model, I didn't feel like I was hitting all the elements I wanted in my original plan. So I went back to the drawing board and really let loose.
As much as I want this character to be similar to the original Coraline, the goal of this project was to have the model have my style and attitude. I feel like this model below hits the nail on the head for me.
 
      
     
      
    I was able to use Substance Painter for final texturing which was so helpful! I added some characters as details on the jeans.
 
        Full Body
 
        Jeans Close up
Once I added the hair, a different rig, and lighting this is how my character ended up
 
        Front Posed
 
        Back Posed
 
        Close Up 3/4
I applied new animations to the fully textured model to see how everything moved and I'm very pleased with how everything looks
Static Animation
Left to Right: Armature, Model + Rig, Full Texture + Animation
Walk Cycle Animation
Left to Right: Armature, Model + Rig, Full Texture + Animation
 
     
                                       
                                       
                                       
                                       
                                       
                                       
                                       
                                       
                                      