I spent most of my days at Framestore modeling, texturing, and rendering assets for live commercial projects.​​​​​​​
One of the projects that I worked on was the Nerds 'Wonderful World' commercial which premiered at Superbowl 2024. 
I assisted in updating textures for assets, cleaning photogrammetry scans, and creating geometry for reprojection.
I also created some prop assets on a project I cannot disclose at the moment. I was approved to share these turntables.​​​​​​​
I used Maya, Substance Painter, and Houdini to create all assets.

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